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The end is near

Saturday: May 4, 2013

This is the last week of my last semester at UIndy. I have a field school over the summer (and afterward, I hope to go to Sapelo again), and to finish/defend my thesis, but the formal education part is over. When I walked across campus to my last class in Lilly, it was kind of sad. I know I will be around all summer, but still…

I am incredibly infuriated with myself too. I’ve been home all week yet I left some important books for my thesis at school. This is what I hate about living in two cities. I won’t miss that part at all! So instead, I’ve taken a breather (read that as help Boy with his office all week). I will be back on campus all of next week and intermittently over the summer, so I think a break is ok. It is nice to cuddle with the kitties for a change *and* play a video game! My goal, however, is to be finished with the thesis before mid-June when the field school begins.

Cursed Mountain, an anthropologically awesome video game

Cursed Mountain, an anthropologically awesome video game

So, about that video game. It is an older Wii game titled Cursed Mountain. It is pretty anthropologically awesome, actually. You play a mountaineer, searching for your lost idiot brother who climbed the Sacred Mountain to find a treasure item. This made the goddess angry, so she cursed the area. It is a horror type of game, with deserted villages and angry ghosts. It is slightly like a puzzle: reading letters to put together the story of what happened. What makes it so anthropological is that they do not skimp out on culture – they use non-English words to describe cultural items and dieties, the village looks like what you would expect for a mountainside village in the Himalayans. There is a lot of lore involved (influenced by Buddhist and Tibetan theology). So far, it does not seem to be the case of a Westerner going to save the people, but instead a commentary on how a Westerner ruined everything (which arguably could be anti-anthropological, but at least the story is being told through the local’s viewpoint rather than your character’s). Your brother doesn’t care about other cultures, and in his letters you see that pitted against your own character, who appreciates diversity and would have loved this village before it was abandoned. I am only about two hours in, so I cannot say much more, but I suggest picking it up if you like games.

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